Spoon Collection

Material design case study: Use of age-old technologies. Metal Casting.


  • Role:
  • Multidisciplinary Designer
  • Field:
  • Material Objects
  • Technology:
  • Metal Casting
  • Material:
  • Bronze
  • Scope:
  • 4 months


    Introduction

    The Bronze Age was a historical period lasting from approximately 3300 to 1200 BC. It was characterized by the use of bronze, the use of writing in some areas, and other features of early urban civilization.


    (c) Image: Metropolitan Museum, New York. Link: https://www.metmuseum.org/art/collection/search/250593


    Bronze Age civilizations gained a technological advantage due to bronze's harder and more durable properties than other metals available at the time. While terrestrial iron is naturally abundant, the higher temperature required for smelting, 1,250 ยฐC (2,280 ยฐF), in addition to the greater difficulty of working with it, placed it out of reach of common use until the end of the second millennium BC.
    aspects of design

    In design, several key elements and principles help create functional and aesthetically pleasing products, environments, or systems. These elements are focused on not only practical use and satisfaction but also other aspects like visual appeal, usability, and innovation. Here's a breakdown of the core elements of design:


    Prorotyping and Delivery (using age-old technology)

    Casting processes have been known for thousands of years, and have been widely used for sculpture (especially in bronze), jewelry in precious metals, and weapons and tools. Highly engineered castings are found in 90 percent of durable goods, including cars, trucks, aerospace, trains, mining and construction equipment, oil wells, appliances, pipes, hydrants, wind turbines, nuclear plants, medical devices, defense products, toys, and more. Traditional techniques include lost-wax casting (which may be further divided into centrifugal casting, and vacuum assist direct pour casting), plaster mold casting and sand casting.









    Postproduction
    ...

    outcome






    ๐Ÿ˜‰ Problem solving
    ๐Ÿ”Ž UX Research
    ๐Ÿ‘” Business Analysis
    ๐Ÿ’ก Ideation
    โ›ฐ User journey
    ๐ŸŽก Design Thinking
    ๐Ÿ“Š Information Architecture
    ๐Ÿช B2B
    ๐Ÿ‘โ€๐Ÿ—จ Visual Concept
    ๐Ÿ“บ User Interface
    ๐Ÿฆ„ Figma
    ๐Ÿงช Usability Testing
    ๐Ÿ‘พ HTML & CSS
    ๐Ÿ’ซ Concept Generation
    ๐Ÿ“– Storytelling
    ๐Ÿ“Ÿ Usability Design
    ๐Ÿ“Š Agile
    ๐Ÿ’ฌ Typoghraphy
    ๐Ÿงฌ User Persona
    ๐Ÿ“ Site Map
    ๐Ÿงถ E-Commerce
    ๐Ÿซ‚ User-Centerd Design
    ๐Ÿ“ฑ Mockups
    ๐Ÿ‘ฉโ€๐Ÿ’ป Inerface Prototyping
    ๐Ÿงฏ Branding
    ๐Ÿ”Ž User Research
    ๐Ÿ”› Product Design
    ๐ŸŸฐ Acessability
    ๐Ÿงฉ Design Systems





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